Wednesday, 12 August 2009

Sharp MZ-800 & MZ-1500 - Games (TOSEC-v2006-04-22)

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Sharp MZ-800 & MZ-1500 - BIOS (TOSEC-v2006-04-22)

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Sharp MZ-800 & MZ-1500 - Applications (TOSEC-v2006-04-22)

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Sega Game 1000 - Games (TOSEC-v2007-02-21)

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Sega Game 1000 - Demos (TOSEC-v2006-02-20)

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Sega Game 1000 - Applications (TOSEC-v2006-02-20)

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Tuesday, 11 August 2009

Sega Computer 3000 - Educational (TOSEC-v2006-02-20)

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Sega Computer 3000 - Applications (TOSEC-v2006-02-20)

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Sega - SG-1000 (No-Intro 20081130)

"The SG-1000 (エスジー・セン, Esujī Sen), which stands for Sega Game 1000, was a cartridge-based video game console manufactured by Sega. This system marked Sega's first entry into the home video game hardware business, and while the system was not popular, it provided the basis for the more successful Sega Master System.


The SG-1000 was first released to the Japanese market on July 15, 1983. Coincidentally, this is the exact same day that the Nintendo Famicom (Nintendo Entertainment System) was released in Japan, for ¥15,000. The console reached minor success in that market and sold moderately well within Asia until 1985. The system was launched in New Zealand as released by Grandstand Leisure Limited, Australia and in other countries, such as Italy, Spain, and South Africa. The console in its original form was never launched in North America.

Game manufacturer Tsukada Original produced the Othello Multivision, an SG-1000 clone. Bit Corp's Dina 2-in-1 ColecoVision clone was brought to North America by a company called Telegames. Telegames called its clone the Telegames Personal Arcade, which could play ColecoVision and SG-1000 games.

A caveat is the SG-1000's surprisingly wide availability on Taiwan's secondary market. This console is highly significant in Taiwan as one of its first and best-remembered consoles, where it was manufactured and sold (very briskly) under license as "阿羅士" ['Lou Shi']. This was striking in that in the same time period from 1983 to 1986, Famicom games were widely pirated as standalone and multi-carts (replete with rudimentary switch banks to select the active ROM), as well as no less than three different pirated versions of the Atari 2600 with boastful monikers characteristic of the times ("冒險家" ['Adventurer'], "賓果" ['Delight'], "強棒創造者" ['Steadfast Creator']).

Taiwan, among a few other countries, also received a "Mark IV" version of the console (most likely a modified Sega Master System II) and the Mark naming convention was further extended to the Mega Drive/Genesis ('Mark V')." (Wikipedia)

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Philips - Videopac+ (No-Intro 20081108)

Philips Videopac+ is the successor to the Videopac/Odyssey², and was released in Europe in 1983. It was called the Odyssey³ in the United States, however it never made it beyond the prototype stage there.

The Videopac+ supported three types of cartridges:
  • Original Videopac cartridges
  • Remakes of Videopac games which featured better graphics when played on a Videopac+, and standard graphics when played on a Videopac.
  • New Videopac+ exclusive games.
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Direct Download Link: Philips-Videopac+.rar

VTech - CreatiVision (No-Intro 20081127)


"The Video Technology CreatiVision was a hybrid computer and video game console introduced by VTech in 1981. The hybrid unit was similar in concept to computers such as the APF Imagination Machine, the older Video Brain computer, and to a lesser extent the Intellivision game console and Coleco Adam computer, all of which anticipated the trend of video game consoles becoming more like low-end computers.

The CreatiVision was distributed in many European countries and South Africa, as well as in Australia under the Dick Smith Wizzard name. Other names for the system (all officially produced by VTech themselves) include the FunVision Computer Video Games System, Hanimex Rameses and Dick Smith VZ 2000. All CreatiVision and similar clones were designed for use with PAL standard television sets, except the Japanese CreatiVision (distributed by Cheryco) which was NTSC and is nowadays much sought after by collectors.

The CreatiVision console sported an 8-bit Rockwell 6502 CPU at a speed of 2 MHz, 1KB of RAM and 16KB of Video RAM, and had a graphics resolution of 256 × 192 with 16 colors and 32 sprites. The console had 2 integrated joystick/membrane keypad controllers (much like the ColecoVision) which, when set in a special compartment on top of the console, could be used as a makeshift computer keyboard. The CreatiVision had interfaces for a cassette player, an extra rubber keyboard, floppy disk drive, parallel I/O interface, modem (likely unreleased), Centronics printer and one memory expansion module for use with the Basic language cartridge.

The CreatiVision was discontinued in late 1985/early 1986." (Wikipedia)

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Sharp MZ-700 - Games (TOSEC-v2006-04-22)

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Sharp MZ-700 - BIOS (TOSEC-v2006-04-22)

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Sharp MZ-700 - Applications (TOSEC-v2006-04-22)

"The Sharp MZ is a series of personal computers sold in Japan and Europe (particularly Germany and Great Britain) by Sharp beginning in 1978.

Although commonly believed to stand for "Microcomputer Z80", the term MZ actually has its roots in the MZ-40K, a home computer kit produced by Sharp in 1978. This was soon followed by the MZ-80K, K2, C, and K2E, all of which were based on Fujitsu's 4-bit MB8843 processor and provided a simple hexadecimal keypad for input. (The MZ-80C, which was sold fully assembled, included a full alphanumeric keyboard.)

From the first Z80 processor-based model to the MZ-2200 in 1983, the MZ computers included the PC, monitor, keyboard, and tape-based recorder in a single unit, similar to Commodore's PET series. It was also notable for not including a programming language or operating system in ROM, like the IBM PC. This allowed a host of third-party companies, starting with Hudson Soft, to produce many languages and OSes for the system. In an era when floppy disk drives were too expensive for most home users, the MZ's built-in tape drive was considered faster and more reliable than the drive on competing computers; however, this meant that the MZ series was relatively slow to adopt floppy drives as a standard accessory." (Wikipedia)

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Sunday, 9 August 2009

Nintendo Virtual Boy - Demos (TOSEC-v2006-12-11)


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