The Jaguar was the last game system to be marketed by Atari Corp. Flare Technology, a company formed by Martin Brennan and John Mathieson, said that they could not only make a console superior to the Sega Mega Drive or the SNES, but they could also be cost-effective. Impressed by their work on the Konix Multisystem, Atari persuaded them to close Flare and, with Atari Corp. providing the funding, to form a new company called Flare II.
Flare II initially set to work designing two consoles for Atari Corp. One was a 32-bit architecture (codenamed "Panther"), and the other was a 64-bit system (codenamed "Jaguar"); however, work on the Jaguar design progressed faster than expected, and Atari Corp. cancelled the Panther project to focus on the more promising 64-bit technology.
The Jaguar was released in November 1993 for a sale price of $250, under a $500 million manufacturing deal with IBM. The system was initially marketed only in the New York City and the San Francisco Bay areas. A nationwide release followed in early 1994.
The system was marketed under the slogan "Do the Math", claiming superiority over competing 16-bit systems. Initially, the system sold well, substantially outselling the highly hyped and publicized 3DO, which was also released during the holiday season of 1993; however, the Jaguar could not shake the perception of having poor games after several dismal launch titles. It finally had its first hit game with Tempest 2000, and other successful games like Doom and Wolfenstein 3D followed. The most successful title was Alien vs. Predator which, along with Tempest 2000, is often considered one of the system's defining titles." (Wikipedia)
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